

There's no matchmaking system or anything useful like that one player acts as host, and the other player types in his IP address and connects.

Having seen the game's TCP/IP play lauded alongside the Xbox version's Xbox Live support recently, discovering that PES4 PC seems to be emulating null modem Doom functionality is a bit of a dampener. Sadly, Konami's implementation on the PC leaves a little to be desired. Pro Evolution Soccer has long since been our preferred football game - thanks to a mixture of splendid ball physics, observantly replicated player behaviour and lifelike scenarios and balance - but being able to tackle our mates from the comfort of our respective lounges is a thrill it's never offered us before, even though the rival FIFA series has done it on the PC for literally years. In fact, it's our main reason for being here. One of those 'issues', as anybody who's been following the build-up is doubtless aware, is the addition of an online multiplayer mode. Newcomers? Read our PS2 review then return, and we'll get down to the issues that apply to PC gamers. So, er, we'll have to forgive you, because apart from a few small points this is an almost pixel-for-pixel conversion of the console version.

Warning! Only the first half of a match can be played.Given that it's taken an extra month to make it to market, you could be forgiven for thinking that the PC version of this year's Pro Evolution Soccer 4 is, if not substantially, at least discernibly different to its PlayStation 2 counterpart, which deservedly rose to the top of the UK Charts on its release in the middle of last month. The demo features commentary from Peter Brackley and Trevor Brooking (hence the "version 2" demo). There are 2 stadiums (both generic): Nakhon Ratchasima and Estadio Gran Chaco. The demo features an exhibition match with England, Sweden, Italy and Spain national teams.
